

Vince Vaughn as Vince Vaughn in everything.
Vince Vaughn as Vince Vaughn in everything.
Never start a fight, but always finish it.
I would create my own Groundhog Day set up. Start learning task A. After 47 hours, fly around the earth to rewind time. Learn for another 47 hours. Repeat process. Learn infinity tasks and become a master at everything. On the last loop win the heart of Andie MacDowell.
If we are going into books, the Hyperion series should have ended at 2. The first 2 books are so good! Books 3 and 4 are terrible.
So episodes 1 through 4 then stop watching?
I don’t think so, these numbers are population averages and the relationship probably doesn’t apply at the individual level. Also humans don’t tend to follow this rule as closely due to things like medicine.
Mammals generally get 1.5 billion heart beats in their lifetime regardless of size.
My store bought favorites are chili garlic Cholula and the green tabasco. I also make my own (commented on another reply about what)
I also make my own. I’ve tried a lot of different peppers and random ingredients. I think my favorite was a mango habanero (fermented with mango and some other goodies, also added some fresh mango at the end before blending and pasteurizing). I also made a few fun fermented sauces with those dried chilies you can get in bags from the grocery store, added some fresh ingredients like carrot and onion to get the ferment going.
Burger King’s Chicken fries
Picard breaking down in the mud with his brother about his assimilation.
Peacemaker, love it
Probably not what you are asking for, but the character creation process in the Traveller ttRPG is a great mini game. You basically take a person from 18 to however old you want, and their life path is dictated by your choices and random dice outcomes. It’s a lot of fun. You can end up with a retired admiral, a prisoner or criminal, psionic, etc. Going through this process with a table of friends let’s you build in rich fun connections along the way. The actual RPG then starts with mature, connected characters with a history, instead of 4 randos meeting in a tavern. In the classic Traveller you can even die in character creation. Current iterations removed the death component but you can be maimed from accidents in your career and start the game with a mountain of medical debt.
I always call him Agent Elf