Hand-drawn animation, creative world and character designs, charming voice acting, abilities that are fun to use and combo in interesting ways, boss fights that are challenging but fair, a world that’s much bigger and stranger than it first appears, satisfying endings, a bunch of free DLC… Yeah you’ve got a point I can’t see why people like it either.
A) that’s not a criticism… Every game in any defined genre is “just another x”.
B) I still think HK is superlative among its peers in many ways.
C) Ori is fine but is a lot more one-note than many games in the genre. The story is very derivative and the main interesting gameplay element is the mechanical way the jump works. The second game I really disliked, but the first one is unobjectionable.
Hand-drawn animation, creative world and character designs, charming voice acting, abilities that are fun to use and combo in interesting ways, boss fights that are challenging but fair, a world that’s much bigger and stranger than it first appears, satisfying endings, a bunch of free DLC… Yeah you’ve got a point I can’t see why people like it either.
A lot of that same stuff could be said for a lot of other games. Even in the exact same genre (Ori and the Blind Forest?)
A) that’s not a criticism… Every game in any defined genre is “just another x”.
B) I still think HK is superlative among its peers in many ways.
C) Ori is fine but is a lot more one-note than many games in the genre. The story is very derivative and the main interesting gameplay element is the mechanical way the jump works. The second game I really disliked, but the first one is unobjectionable.