I never understood why Breath of the Wild was so beloved. I played through it and Tears of the Kingdom, but I really wonder if they would have been as well received if they didn’t benefit from the Zelda franchise.
I found myself getting annoyed with the game more often than excited. I very quickly became annoyed encountering koroks, or shrines, or the stupid sign guy. I think the bevy of side quests and collectibles diluted too much of the narrative and enjoyment of the world.
My problem with BOTW after enjoying many other Zelda games was that my weapons broke and for some reason I was never able to get past that which made me not enjoy the game and quit.
Botw is the worst thing to happen to games in years. I enjoyed it when it came out, thought it was a good game but bad Zelda game with it’s lack of progression having a single toolset you get immediately.
But then everyone started copying it, Becoming open world games for no good reason, just to pad game length with travel and crafting whether or not it actually supports the central gameplay loop
I’m also a botw hater. No Zelda dungeons, forces you to explore with shitty weapon health mechanic. I disabled that in the emulator and realized how pointless exploration was when you didn’t need to replace your weapons. I’ll give it the glider but every open world game has a glider now so there’s better choices.
I never understood why Breath of the Wild was so beloved. I played through it and Tears of the Kingdom, but I really wonder if they would have been as well received if they didn’t benefit from the Zelda franchise.
I found myself getting annoyed with the game more often than excited. I very quickly became annoyed encountering koroks, or shrines, or the stupid sign guy. I think the bevy of side quests and collectibles diluted too much of the narrative and enjoyment of the world.
My problem with BOTW after enjoying many other Zelda games was that my weapons broke and for some reason I was never able to get past that which made me not enjoy the game and quit.
Botw is the worst thing to happen to games in years. I enjoyed it when it came out, thought it was a good game but bad Zelda game with it’s lack of progression having a single toolset you get immediately.
But then everyone started copying it, Becoming open world games for no good reason, just to pad game length with travel and crafting whether or not it actually supports the central gameplay loop
I’m also a botw hater. No Zelda dungeons, forces you to explore with shitty weapon health mechanic. I disabled that in the emulator and realized how pointless exploration was when you didn’t need to replace your weapons. I’ll give it the glider but every open world game has a glider now so there’s better choices.
Breath of the Wild seems like it would make more sense if you’re a kid.
I know I would’ve spent countless hours just wondering the world, considering the real one kinda sucks.